/* Filename : longsword.c
* Description : a simple weapon
*
* written : 30-09-1996 - Gunner
* last modified : 30-09-1996 - Gunner
* HTML-Version : 22-01-2000 - Ghorwin
*/
#include <mudlib.h>
inherit I_WEAPON; // inherit weapon.c
create()
{
::create();
set_name("shiny longsword");
add_id(({"sword","longsword","shiny sword","shiny longsword","new sword",
"new longsword","brand new sword","brand new longsword"}));
set_short("A shiny longsword");
set_long("The longsword almost shines in the light. It seems "
"to be a brand new sword.\n");
set_weight(2); // A left-hander...
set_value(400);
set_class(10); // How good is the weapon?
set_damage_type("slash"); // What kind of damage does it do?
set_weapon_type("sword"); // What type of weapon is this?
add_property("iron"); // Always remember the properties...
replace_program(I_WEAPON);
}