/* Filename : mbase_w.c
* Description : western part of the mountainbase
*
* written : 01-10-1996 - Gunner
* last modified : 01-10-1996 - Gunner
* HTML-Version : 01-02-2000 - Ghorwin
*/
#include <mudlib.h>
inherit I_ROOM; // inherit "/std/room.c"
create()
{
::create();
set_light(1); // Let there be light...
set_short("On the edge");
set_long("You are standing on the edge of a deep canyon. There are some "
"strange flowers growing all around the canyon. The mountain "
"is really steep here.\n");
add_item("edge","You're standing on it.\n");
add_item(({"canyon","deep canyon","dark canyon"}),
"The canyon is both dark and deep. You can't really see "
"anything down there.\n");
add_item(({"flower","strange flower","flowers","strange flowers"}),
"The flowers seem strange. You're not sure what it is, "
"but something's wrong about them.\n");
add_neg(({"smell","sniff"}),({"flower","flowers","strange flower",
"strange flowers"}),
"The flowers smell bad. Yuck.\n");
add_neg(({"eat","consume"}),({"flower","flowers","strange flower",
"strange flowers"}),
"Yuck! Eat flowers? I don't think that's a very good idea.\n");
add_neg(({"pick","take","get"}),({"flower","flowers","strange flower",
"strange flowers"}),
"They're totally stuck in the hard ground.\n");
add_item(({"mountain","base","mountainbase","base of mountain",
"steep mountain"}),
"You are standing at the base of the mountain, looking at a "
"deep canyon right in front of you.\n");
add_item(({"peak","peaks","mountainpeak","mountainpeaks"}),
"The peaks seem to pierce the gray clouds high up above you.\n");
add_item(({"sky","cloud","gray cloud","clouds","gray clouds"}),
"The sky is filled with gray clouds.\n");
add_item("heaven","Is it up there? Who knows...\n");
add_item(({"wall","mountainwall","smooth wall","smooth mountainwall"}),
"The wall is smooth and there are no signs of caves here.\n");
add_item(({"ground","hard ground","unforgiving ground"}),
"The ground is hard and unforgiving.\n");
add_item("sun","You can't see the sun since the clouds are blocking "
"your view.\n");
add_exit("./mbase","east"); // Only one way out of here
replace_program(I_ROOM);
}