/* File : key.c * Description : the key object for the chest examples * * written : 25-Nov-2000 - Ghorwin * last modified : 26-Mar-2001 - Ghorwin */
#include <mudlib.h> inherit I_KEY; void create() { ::create(); set_name("iron key"); set_short("an iron key"); set_long("It's a key made from iron that opens a few chests.\n"); set_keycode("key for chest examples");// must be the same as
// in the container
add_property("iron"); set_value(10); set_weight(1); replace_program(I_KEY); }