/* Filename : amulet.c
* Description : an autoload-object
*
* written : 03-10-1996 - Gunner
* last modified : 27-05-1998 - Gunner
* HTML-Version : 04-02-2000 - Ghorwin
*/
#include <mudlib.h>
inherit I_ARMOUR;
#define AMULET "/doc/crashcourse/course07/amulet"
create()
{
::create();
set_name("magical amulet");
add_id(({"amulet","magic amulet","special amulet"}));
set_short("A magical amulet");
set_long("The amulet seems to have some magical properties. Wonder "
"what's so special about it?\n");
set_weight(0);
set_value(0);
set_ac(0); // zero ac for autoload-objects
set_type("amulet");
set_info("The amulet is an autoloading amulet.\n");
add_property("auto_load",AMULET+":");
add_property(({"hidden","magic","metal","protected"}));
replace_program(I_ARMOUR);
}