/* Filename : necklace.c * Description : the questobject * * written : 23-12-1996 - Gunner * last modified : 23-12-1996 - Gunner * HTML-Version : 06-02-2000 - Ghorwin */ #include <mudlib.h> inherit I_ARMOUR; create() { ::create(); set_light(1); set_name("shiny necklace"); add_id(({"shining necklace","necklace","beautiful necklace"})); set_short("A shiny necklace"); set_long("It's a beautiful necklace. It almost seems like it's shining " "just for you. Maybe you should hold on to it?\n"); set_weight(1); set_ac(1); set_value(200); set_type("amulet"); add_property(({"hidden","girly_necklace","no_repair","stone"})); replace_program(I_ARMOUR); }