/* Filename : necklace.c
* Description : the questobject
*
* written : 23-12-1996 - Gunner
* last modified : 23-12-1996 - Gunner
* HTML-Version : 06-02-2000 - Ghorwin
*/
#include <mudlib.h>
inherit I_ARMOUR;
create()
{
::create();
set_light(1);
set_name("shiny necklace");
add_id(({"shining necklace","necklace","beautiful necklace"}));
set_short("A shiny necklace");
set_long("It's a beautiful necklace. It almost seems like it's shining "
"just for you. Maybe you should hold on to it?\n");
set_weight(1);
set_ac(1);
set_value(200);
set_type("amulet");
add_property(({"hidden","girly_necklace","no_repair","stone"}));
replace_program(I_ARMOUR);
}