/* Filename : greeting_d.c * Description : an annoying daemon * * written : 23-12-1996 - Gunner * last modified : 28-05-1998 - Gunner * HTML-Version : 07-02-2000 - Ghorwin */ #include <mudlib.h> inherit I_DAEMON; #define SLEEP_TIME 30+random(30) // Change this list to include your friends' names string* friends = ({"gunner","barag","aztec","evergreen","sharp"}); // Change this list to some cool messages to send... string* messages = ({"Hia! What's up with you?\n", "Are you still here?\n", "Why haven't you gone home yet?\n", "Mudding is cool, ain't it?\n"}); /* * create : This is a special functionname which will be called when the * object is created. Other such names are reset() and init()... */ void create() { ::create(); call_out("greet_players",SLEEP_TIME); } /* greet_players : This is the function called every SLEEP_TIME. It annoys * the players quite a bit, so make damn sure the daemon is * destroyed before you leave. And only use it "against" * friends. Other ppl may call this harassment. */ void greet_players() { object pl; string name; foreach(name in friends) { pl = find_player(name); if (!pl) continue; tell_object(pl,messages[random(sizeof(messages))]); } call_out("greet_players",SLEEP_TIME); }