Lemurians |
Creator |
Ulv, Cervus, Kenobi |
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Maintainer |
Lucifer, Geezer |
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Theme/Info |
The Lemurians have
magic abilities brought to them by strangers from Thaaii long ago.
The secrets the Lemurians learned make them able to control the
powers of nature itself. Their guild lies in the underground city
of Lemuria on the island Sealand. To find it you must wander down
the road east of the hatch and then turn south. There you will find
a shore, from which you can swim to reach the island. Somewhere
on the island there is an entrance to the underground city where
the Lemurians live. Down there you must find a book which tells
the history of the guild, and read it, before you can join and learn
the powers of nature yourself. |
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Ring Of Steel |
Creator |
Gunner |
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Maintainer |
Gunner, Fugetassen |
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Theme/Info |
The seat of the ROS is in the
village of Dayaleh, situated close to the first of the six circles
of Hell. As the centuries have passed, the ROS has been all that's
been standing in the way of the hordes of Hell. They have fought
valiantly, and they have prevailed. So far...
The ROS guild is a defensive guild, which normally doesn't use magic,
except that which helps it improve its defensive powers. Although
they are not easily defeated, their offensive powers leaves something
to be desired.
The village can be found north of some cold ice plains, which in
turn is located somewhere north of the hatch.
Motto: ''Unity Is Power'' |
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Warmongers |
Creator |
Aztec |
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Maintainer |
Aztec, Milton, Hellfire |
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Theme/Info |
The Warmongers are a clan of
bloodthirsty warriors, whose guild hall is rumoured to reside deep
in the heart of a mountain, beset on all sides by mighty creatures
to test the bravery and prowess of the clan's membership. The Warmongers
choose to focus on their own physical strength and therefore shun
the magic of others. They choose to practice the ancient Warrior
arts, such as swordsmanship, first aid, and the forging of the body
into a terrible weapon of flesh.
Motto #1: ''Be prepared.''
Motto #2: ''An axe and armour help a lot with #1'' |
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The Shadowmages |
Creator |
Zap |
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Maintainer |
Zap |
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Theme/Info |
The Shadowmages
are powerful mages of the dark. They prefer to stay and fight in
dark places because there their powers are strongest. Every member
of the guild has a personal staff which is most precious to them.
During the quest you have to do when joining the guild you give
up your body and become a shadow of yourself.
To join this guild you must find the guild entrance and there the
receptionist might send you on a quest if there are new members
accepted at that time. You may also ask any member of the Shadowmages
about "The Statutes of the Shadowmages" book which they can give
freely to any person interested in the guild. |
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School Of Mages |
Creator |
Gunner |
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Maintainers |
Renae, Phyria, Pippin & Vegas. |
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Theme/Info |
The School Of Mages is a guild for newbie adventurers.
Here you will learn to practice your magical abilities, and learn your way around the world of IceWind.
The school is located somewhat close to the village of M'loria. The entrance is a tunnel leading into the
courtyard of a castle. |
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The following guilds are under construction.
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Lycanthropes |
Creator |
Danny |
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Maintainer |
Craig |
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Theme/Info |
Rather cursed then members of a guild the
Lycanthropes live and kill for their desire of blood. While assuming
different and ever more complex shapes they are always looking for
an easy prey.
''Choiceless is guiltless; the night is cold.
Taste the blood, taste power untold.
Become the monster, feel no fright;
Drink the glory of the moon's dark light.''
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