/* Filename : mbase_w.c * Description : western part of the mountainbase * * written : 01-10-1996 - Gunner * last modified : 01-10-1996 - Gunner * HTML-Version : 01-02-2000 - Ghorwin */ #include <mudlib.h> inherit I_ROOM; // inherit "/std/room.c" create() { ::create(); set_light(1); // Let there be light... set_short("On the edge"); set_long("You are standing on the edge of a deep canyon. There are some " "strange flowers growing all around the canyon. The mountain " "is really steep here.\n"); add_item("edge","You're standing on it.\n"); add_item(({"canyon","deep canyon","dark canyon"}), "The canyon is both dark and deep. You can't really see " "anything down there.\n"); add_item(({"flower","strange flower","flowers","strange flowers"}), "The flowers seem strange. You're not sure what it is, " "but something's wrong about them.\n"); add_neg(({"smell","sniff"}),({"flower","flowers","strange flower", "strange flowers"}), "The flowers smell bad. Yuck.\n"); add_neg(({"eat","consume"}),({"flower","flowers","strange flower", "strange flowers"}), "Yuck! Eat flowers? I don't think that's a very good idea.\n"); add_neg(({"pick","take","get"}),({"flower","flowers","strange flower", "strange flowers"}), "They're totally stuck in the hard ground.\n"); add_item(({"mountain","base","mountainbase","base of mountain", "steep mountain"}), "You are standing at the base of the mountain, looking at a " "deep canyon right in front of you.\n"); add_item(({"peak","peaks","mountainpeak","mountainpeaks"}), "The peaks seem to pierce the gray clouds high up above you.\n"); add_item(({"sky","cloud","gray cloud","clouds","gray clouds"}), "The sky is filled with gray clouds.\n"); add_item("heaven","Is it up there? Who knows...\n"); add_item(({"wall","mountainwall","smooth wall","smooth mountainwall"}), "The wall is smooth and there are no signs of caves here.\n"); add_item(({"ground","hard ground","unforgiving ground"}), "The ground is hard and unforgiving.\n"); add_item("sun","You can't see the sun since the clouds are blocking " "your view.\n"); add_exit("./mbase","east"); // Only one way out of here replace_program(I_ROOM); }